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Introduction

Overall Description

<Provide a short description of the software being specified and its purpose, including relevant benefits, objectives, and goals. If a separate description of the product scope is available (e.g. in the PvA or SRS), place a link here rather than duplicating its contents here.>

Purpose of this document

< Full description of the main objectives of the SDD document.>

Architectural Overview

<Provide a high level overview of the architectural design, for instance by means of an architectural sketch. Make sure you show at least all sub-systems, and links to external systems. The sketch can be informal. The use of UML is not required.>

Detailed Design Description

<This section contains detailed design documentation of all software components. The content of this section grows iteratively during the sprints. At the end of each sprint, the diagrams shown need to be consistent.>

Deployment Diagram

<Provide a UML deployment diagram showing all physical and virtual nodes used in the system. The diagram must also contain all deployment artifacts used in the system, for instance JAR or WAR files, or web artifacts.>

Database Design

<If your system uses relational databases, make sure you provide a physical datamodel here.>

Design Class Diagram

<Object-oriented sub-systems should be described using a class diagram. If classes or interfaces are used across sub-systems, make sure you mention this in the description of the class diagrams. If your system entails layers, make sure you indicate this in the class diagram, e.g. by means of packages. For each class diagram, make sure you also mention the deployment artifact (from the deployment diagram) it is part of.>

Sequence Diagrams

SD UC1.2 createPlayer

 

SD UC2.1 createCompetition


Activity and State Diagrams

<This section is optional. If useful, provide activity and/or state diagrams to describe complex work flows and system state transitions>

























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